import { v2, Vec2 } from "cc";

export class GlobalContext{
    public static MapSize: Vec2 = v2(720, 840);
    public static TileSize: number = 120;
    public static skew: Vec2 = v2(60, 0);
}

export enum ResultEnum{
    win,
    loser,
    next
}

export enum EventMsg{
    INIT_ROLR_COMPLE
}

export enum GameCache{
    ready = 0,
    battle,
}